The Rules of Play. The current version in play is Newest Version of the rules goes active Amtgard wide January 1st, Rulebook. Amtgard V8 Rules Documents. V8 Rule Books and Change Logs. Current Rules: V8 Current. Early Playtest Editions: V8 Rules · V8 to Change Log. please consider the following when reading through this rulebook, and when applying the rules on the feld: 1. Amtgard requires cooperation, honor, and fair play.
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The quals zip contains documents that are handy for running the Crown Qualification events, and the New Lands zip holds all the documents listed below. Skip to secondary rulebool. Players may choose to post due to bad knees, rocky or wet terrain, or simply because they do not wish to kneel.
Reminder, ALL documents amhgard are free to download for personal use. The personal sale of any of these documents Offical Amtgardregardless of profit or cost, is strictly prohibited and rulebopk copyright laws. Eventually, the group caught wise to La Grue. As an example, someone who is very generous and works hard to benefit the province of Amtgard as a whole may gain Orders of the Rose.
Should a mutual agreement be reached, the member becomes a Squire to the Knight. For instance, one player might play an Assassin, and another, a Warrior. Armor grants anywhere from 1 to 6 points to a covered hit location.
A common theme of medieval and fantasy feudalism runs through even the official level. Of the 12 Amtgard classes, 4 are considered to be “Magic Casters”. Amtgarders often create their own garb and equipment. A blow to the arm or leg disables the limb and a blow to the torso kills the player’s character. The ditch battle, or trench battle, is a simple form battle that involves weapon use only, not full class play.
Amtgard V8 Rules Documents
Non-period, modern-looking materials and shoddy construction can reduce the protection granted by the armor. Regular weapon hits to covered locations remove a single point of armor, however, several classes, spells and creatures are able tulebook remove additional points per blow.
If a Magic Caster wishes to use weapons save daggers or armor, he must purchase them using spell points.
Contents 1 The Rules of Play 1. In contrast to the 8 “Melee” classes, Magic Casters receive spell points at each level. The most sought after title in Amtgard is that of Knight.
Warlord Sports – Amtgard V8 Rules Documents
One reminder, ALL documents here are free to download for your own use. As well as information that we would expect to find in our corpora today.
Injuries are quite rare due to the stringent attention paid to safety. Unsourced material may be challenged and removed. Character creation in Amtgard is class-based; that is, players choose an archetype with pre-established abilities, similar to systems used by Dungeons and Dragons and other tabletop roleplaying games.
If a player struck in the leg is kneeling and then raises the wounded knee off the ground, it is a valid target. A number of slang terms have evolved within the Amtgard community,  a few of the most common are as follows:. The abilities of the classes are generally related to combat. If you became prime minister of Burning Lands and you were not yet a knight, you became one when you stepped down. Knighthood in Amtgard is broken into four orders: Amtgard combat is resolved with actual physical fighting, though there are some rules in place to enhance safety.
The primary focus of the rules of the game is combat.
The largest “grand melees” are held at the major annual events and can incorporate hundreds of members from chapters all over the world.
The setting encourages and incorporates elements of historical Europe and Asia as well as the high and low fantasy genres. Amtgard is a battle gaming and live-action fantasy roleplaying and boffer combat game with chapters primarily based in the United States and Canada as well as Germany, Croatia, and South Korea.
Amtgard also utilizes armor for a number of classes. Each has rulebbook criteria, with some minor variations from Kingdom to Kingdom. Children under the age of 14 aren’t allowed on the field, you must have garb, weapons, and a persona.
Amtgard – Wikipedia
Upon the “wounded” player declaring “posting” the leg is once again a valid target. Non-combat oriented talents and attributes are often left up to the imagination and actual capabilities of the players or rules specified in a scenario.
Normal melee attacks remove a single point. Current version of the rulebook can be found at http: Sword, Serpent, Crown, and Flame. This page was last edited on 20 Novemberat