Alternamorphs #1: The First Journey is the first book of the Alternamorphs series, a spinoff of the Animorphs series. It involves a second-person narrative so as to. Alternamorphs # The First Journey [K.A. Applegate] on The First Journey (Animorphs Alternamorphs #1) and millions of other books are. The First Journey (Animorphs Alternamorphs #1) – Kindle edition by K. A. Applegate. Download it once and read it on your Kindle device, PC, phones or tablets.
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Goodreads helps you keep track of books you want to read. Want to Read saving…. Want to Read Currently Reading Read. Refresh and try again. Open Preview See a Problem? Thanks for telling us about the problem. Return to Book Page. What would you do if you had the chance to become an Animorph? To hang out and battle the Yeerks with Jake and the crew?
Now Animorphs fans alternamkrphs get in on the action in this “choose-your-own adventure” alternammorphs book!. Paperbackpages. To see what your friends thought of this book, please sign up.
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The First Journey
Lists with This Book. Jul 24, Jackie Krasuski rated it it was amazing. I do not know how I ever would have survived junior high without this fantastic science fiction series. Maybe the story quality went down as the book numbers got higher, but the idea that aliens were invading our planet secretly Dec 17, Lauren rated it it was ok Shelves: Unlike a lot of my Animorphs 2-star reviews, I do remember this one.
It’s a choose-your-own-adventure story. Mostly I remember choosing routes where I die a lot, then finding the happy ending and reading the story backwards from there. Probably not the best way to enjoy one of these types of books. Jul 17, T Berry rated it really liked it. I first read this many years ago, and I liked it probably as much today as I did back then. It’s a simple thing but being able to choose which animal you want to morph into even if the wrong choice gets you dead.
It’s not canonical, of course, but it is interwoven with bits of the canon, which is satisfying when you know what’s going on, but maybe just confusing if you don’t.
But I’d probably advise people to read the main series at least before looking at this and I first read this many years ago, and I liked it probably as much today as I did back then.
But I’d probably advise people to read the main series at least before looking at this and the second Alternamorphs anyway.
It was a quick read, but still a good one. Aug 17, Kelsey rated it did not like it Shelves: Unnecessary, generic choose your own adventure Animorphs.
Turns out that in this alternate universe, you were also at the abandoned construction site and became an Animorph. The first half of the book covers the first original book, and the second half is a new adventure involving a Sario Rip. Nov 22, Ursula Gaines rated it did not like it.
This is an okay book, alternamorpphs not my type. Aug 24, Jonathan Grant rated it liked it. Well, that was interesting. Dec 06, Josiah rated it did not like it. If the name on the cover belongs to the actual author of this book, then The First Journeyto the best of my knowledge, is the first gamebook in history to be written by a Newbery Medalist. Yes, Katherine Applegate, author of The One and Only Ivanwas chief literary architect of the Animorphs empire, years before the Alternamorphd committee awarded her its coveted top prize, and alongside the main Animorphs series were several offshoots.
Was Katherine Applegate the real author of the two-book Animo If the name on the cover belongs to the actual author of this book, alfernamorphs The First Journeyto the best of my knowledge, is the first gamebook in history to be written by a Newbery Medalist.
Was Katherine Applegate the real author of the two-book Animorphs: Alternamorphs addendum, or were they ghostwritten, to give her a break after the effort she put into writing the primary series? We may never know the answer for sure, though I could ask her about it if I ever meet her at another bookstore event. I would be quite interested in learning if Alternamorphs was her work. You initially are an outsider to the regular group of Animorph kids—Jake, Marco, Cassie, Rachel and Tobias—but your desire for a little late-night skateboarding puts you in position to witness a bizarre alien creature come and ask the Animorphs for help.
Your assistance is requested, as well. The Andalite race is in serious trouble from the predatory Hork-Bajir aliens, and so is humanity. Alternamkrphs for all the help he can muster, the Andalite leader endows you with the same Animorph power your five new friends have, before he meets a grim fate at the hands of the enemy.
You and the more experienced Animorphs must flee the initial extermination attempt of the Hork-Bajir, then circle back and infiltrate its legions to prevent them from overrunning the planet. You’ll have the exact same Animorphing power at your disposal as the other five, but choose your morphs cautiously: Messing with animal DNA is serious stuff.
To survive your battle with predatory aliens, you’ll need cunning, intelligence, and some good luck, plus the knowhow to work effectively with your Animorph compatriots, understanding one another’s strengths and weaknesses and how to utilize them to save the world. Can you do what it takes to band together and decisively repel the extraterrestrial menace?
This beginning to the Alternamorphs miniseries features some unusual game elements worth noting. For starters, the book has only one ending, if it can be called that; it just kind of drifts off into nothingness on page one hundred nine, leaving readers to assume the end has been reached.
While many choice intersections offer three decisions, only one is ever the correct animal to morph into; any other choice soon ends with a grisly death or lifetime sentence trapped in the body of the animal you became, at which point you’re instructed to turn back to your last decision and try again.
The story elements often confused me, and there were a few continuity errors in the text, too. I’m not sure the narrative made perfect linear sense, either. I can’t say The First Journey isn’t a difficult gamebook, however; the logic behind the right choice to be made at each juncture teeters perilously close to pure randomness, and it would take almost a miracle to make it successfully to the end on one’s first attempt.
If you do, congratulations: Well, a luckier one, at least. What’s my verdict on the first Alternamorphs installment? I have to believe it was a ghostwriter, not Katherine Applegate, who penned this paperback Tonya Alicia Martin, perhaps? I’ve seen places online that credit her as the ghostwriter. Still, there are glimmers of interestingness, and it’s a fun story if one isn’t expecting too much from it, either as a gamebook or a middle-grade novel.
I’m sure the main series is superior, but fans who can’t get enough of the Animorphs universe may enjoy interacting in these gamebooks with the characters they already know so well.
If you want to find out what the Animorphs books are really like, though, start with the main series. That’s the place to begin if you want to see what a talented writer Katherine Applegate can be. Jan 15, Stephanie rated it did not like it Shelves: Because that is how the options work: I made the correct choice on the first try once for sure, and maybe a second time.
Plus some of the phrasin Nope. Plus some of the phrasings and word choices and even canon-related events are messed up: A new Sario Rip that the reader is experiencing, in the same manner that Jake first experienced the Sario Rip on page Visser Three placing himself as an Andalite! Jun 14, Weathervane rated it did not like it Shelves: The book manages to be mostly incoherent; nothing is explained properly. For instance, we start out at the first pool raid, but the second part of the book jumps way ahead to a point after Ax is found.
The transition is very clumsy, and what’s more, if you haven’t read the books on which the two stories are based, you’ll be entirely lost.
I knew what was going on during the first section, but the second section was a complete mystery. The characters do not act like themselves; Ax actually s Poor. The characters do not act like themselves; Ax actually says, “Cooler than my tail? Your “character” basically has no relationships with the other Animorphs. You’re just a cardboard cutout. The gamebook design is terrible. A choice either kills you or allows you to go on; there is no branching plot!
The author obviously didn’t understand what made gamebooks fun. It’s not the blind trial-and-error. And the deaths — oh, the deaths — they’re often shamefully stupid.
The First Journey (Alternamorphs, #1) by Katherine Applegate
Then there are the weird inconsistencies. Ax shrugs at one point — out of character, of course, but on the very next page he shrugs again and it is suggested that it may have been his first use of the gesture.
Are you kidding me?
This is just lazy. Finally, add a decent share of typos to the list of faults. Apternamorphs 07, Julie Decker rated it did not like it. The book allows you, the reader, to “become” part of the Animorphs by putting you there when Elfangor lands and allowing you to acquire the morphing power, then presenting you with a series of decisions choose-your-own adventure style to dictate the plot. Story elements of the first book and the eleventh book are incorporated, allowing the reader to participate alternqmorphs the first trip to the Yeerk pool with the Animorphs and a strange altered version of a second trip through the Sario Rip plot leading alternamoephs the Amazon jungle.
There is only one winning ending, which involves using accidental time travel to stop Visser Three from killing Visser One’s host before Visser One entered the picture, and you get to eat pizza with Jake.